Daniel Busby

Tinkerings of a backyard scientist

Post Archive

Building a giant Labyrinth game: Part 4 – Final

18th February. By admin. Posted in Kinetic Sculpture, Two Bit Circus.

The whole point of building this tipping mechanism was to drive a ball through a maze. Now I had to actually build the maze. The first thing I had to do was to sketch it out by hand on graph paper. I had to account for the thickness of the boards, the width of the …read more

Building a giant Labyrinth game: Part 3

1st December. By admin. Posted in Kinetic Sculpture, Two Bit Circus.

This is Part 3 of a series. You can start with Part 1 and Part 2. After welding up the basic frame of the Labyrinth game, I took the entire thing outside and gave it a quick coat of primer, so it wouldn’t rust. I knew this project was going to take a while, and …read more

Building a giant Labyrinth game: Part 2

24th October. By admin. Posted in Kinetic Sculpture, Two Bit Circus.

This is a continuation of Part 1 of this series. With all of the pieces cut, drilled, and welded to make the square frames of the labyrinth, it was time to start aligning the bearings that everything pivots on. I attached a pair of 1″ ID flange mount bearings to both sides of the holes. …read more

Building a giant Labyrinth game: Part 1

17th October. By admin. Posted in Kinetic Sculpture, Two Bit Circus.

I finally finished a large project. During the process I was intending to blog about the progress. Instead, I took photos and just let them build up. I’ve got enough photos that it makes sense to break them up into a few different posts. I hope you’ll bear with me. The goal was to build …read more

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